FANDOM


Current EventEdit

  • Ranthar Wane

    Many Adventurers of the fifth age in Gielinor first remember setting foot on this land at a small Island known simply as the "Tutorial Island."

    None recall anything prior to that first few steps, but they all share a few common characteristics: A proficiency with Magick and Weapons that surpassess others. Craftsmanship that lesser mortals only dream of.

    Yet how is it that these "Adventurers" have such great potential and power, but recall nothing of their life before setting forth on Tutorial Island.


    Many have attempted to explain this, theories from being a God's Avatar, to a Mahjarrat, to some insane concept that they are all in fact pawns in a massive game.


    All pale in comparison to the truth.


    Today, a great Evil has arisen from the depths of Tutorial Island. The ones who in fact created the Island, and are in fact the source of its strange properties. The ones responsible for creating the Adventurers.

    They are known as En'Mus and Tropy'Pah- The source of nightmares and chaos. The avatars of Creation and Destruction are their heralds.

    They are a set of elder beings, possibly a remnant of the retinue of the Elder Gods who formed Gielinor long ago.


    Somehow, they created that island, and have slowly slipped their unwitting agents into respected and honorable positions throughout the World. Only now, they have awoken.


    Only now, their minions hear their call.


    NPC


    • NPC Name: EnTropic Zagarian Empire.
    • Population: 50,000
    • Military: 10,000
    • Affiliation: Chaos and the Void
    • Race(s): Adventurers, Demons, Unknown ancient creatures.
    • Land: Tutorial Island, Soul Wars.

    The EtZE has begun arming itself for war, and has declared every single nation to be at fault. They are preparing ships to begin their campaign of conquest.

    HFPE:

    They have begun equipping their army with classified equipment. Details forthcoming.

    HFPE end


    A future post shall outline their first strikes, I suggest you all prepare.(I might just destroy myself and run this NPC, should be much more fun.)

    Read more >


Gameplay FeedEdit

How to post:

1. Go to your profile, and create a new blog post.

2. When finished with blog, add it to the category "EAW"

3. Post.

4. Wait a few minutes, it takes a short time for the wiki to catch up. Do not be alarmed and spam caps in the wiki chat. If it still does not appear, edit this section, and immediately publish, the wiki should update the feed.

____________________________________________________________________________________________



  • Trololo umad

    EAW signup

    April 6, 2012 by Trololo umad
    • Empire Name: Republic of Hell
    • Population: 20,000
    • Military: 2,000
    • Affiliation: Zaros
    • Race(s): Human
    • Starting Land: Varrock
    • Items: nyan yet
    • Extra Information: WELCOME TO HELL.
    Read more >
  • Trololo umad

    EAW projects

    April 6, 2012 by Trololo umad

    We are arming all our people with steel weapons and armor. 1 Year


    Later tiers:


    Black- 5 Years

    Mithril- 10 Years

    Adamant- 10 Years

    Rune- 20 Years





    We are training our "Special Forces" mages, as it were, to level 10 summoning. 2 Years




    A larger project. We want to train our mages to teleport. Obviously they will still need runes. 15 Years


    Later Tiers (after this tier)


    -Teleportation 2: Train them to teleport "reactionlessly."

    -Teleportation 3: Train them to teleport small distances during battle.

    -Teleportation 4: Train the to teleport without runes and only equipment.

    -Teleportation 5: Train them to teleport anywhere.

    -Teleportation 6: Build a teleportation network through as much of Gielinor as possible.




    We want to design a rifle for our "regular" soldiers. It is powered by concentrated fire runes. 10 Years


    more when i can think up shit



    • Empire Name: Republic of Hell
    • Population: 25,000
    • Military: 2,000
    • Affiliation: Zaros
    • Race(s): Human
    • Starting Land: Varrock
    • Items: nyan yet
    • Extra Information: WELCOME TO HELL.




    I claim my daily lottery token

    Read more >
  • Ranthar Wane

    Firstly, sorry about disappearing, I was up in the mountians yet again. I will also be absent ~9-18th of March.

    Rp's rolls:

    8- SPV, 3- SPV, 7- SOS (spell o seeing)


    Mine:

    5- nothing 9- nothing

    • Name: UnderRealm
    • Population: 22,000
    • Military: 2,700
    • Items: 1 x SPV, 1 x Merc Rec, o x lotto tokens.


    Very soon I shall unveil the "Evil Chicken" prayers.


    (Someone will need to moderate this, they do not have to be part of the game.)

    Military breakdown:

    ~level 55 as compared to a player.

    1,000 Ork warriors. (In A mixture of Mithril/Adamant level equipment.)

    1,000 Dogreshuun Hobgoblin Rangers. (In a mixture of snakeleather/green d'hide level equipment. A slightly weaker mass produced version of Zanik's X-bow is in use, along with Swamp gas bolas. 250 Riding giant frogs.)

    700 Hobgoblin Geomancer. (~mystic level equipment. 300 units are protected by a Molanisk and two cave slimes in conjunction.)



    All troops shall be wearing tinted glass over their eyes to protect them from the brilliance of the light creatures.

    Hobgoblin Geomancers have begun preparations against the attack of the Light creatures, Juna, and the "Tormented" demon that has come under Juna's influence, by throwing up defensive choke points along our projected battleground. Those not with a defensive escort will then fall back, and circle around with the force of 500 orks through one of the many fissures that reach the Chasm.

    Hobgoblin rangers have been placed behind these barricades, placed in every possible passage into Dorgesh-kaan, to bring down the light creatures as the come in.(and try to capture as many as feasible with nets.) They are to save their Swamp gas bolas for Juna and The "Peaceful" demon. Light orbs placed in the caves at strategic points shall be used as decoys to draw the light creatures into traps.

    The remaining 500 orks shall wait in the tunnels and city for orders on where to move and reinforce their compatriots.

    Read more >
  • Ranthar Wane
    • Name: UnderRealm
    • Population: 22,000
    • Military: 2,600
    • Items: 1 x SPV, 1 x Merc Rec, 1 x lotto tokens.


    Token claimed and used.


    Rp's roll is: 3- short project voucher.


    I'll set up my war momentarily.

    Read more >
  • Pen Par
    • Alright, Wane asked me to take control of the EnTropic Zagarian Empire. In case you missed their app when Wane posted it earlier, here it is.
    • NPC Name: EnTropic Zagarian Empire.
    • Population: 50,000
    • Military: 10,000
    • Affiliation: Chaos and the Void
    • Race(s): Adventurers, Demons, Unknown ancient creatures.
    • Land: Tutorial Island, Soul Wars.

    The EtZE has begun arming itself for war, and has declared every single nation to be at fault. They are preparing ships to begin their campaign of conquest.

    HFPE:

    They have begun equipping their army with classified equipment. Details forthcoming.

    HFPE end


    ===

    HFPE:-

    On an early evening, a Temple Knight, running as fast as she could, jumped behind a barricade, trying to take cover just as she sensed her cloaking spell was about to fail her. "This is Juno, we have neutralized the Alpha Target, and have conducted recon on Site Bravo, but we've got the Adventurers behinds us," said the agent, panting, over her commorb, "We need immediate evac."

    Juno, while a very powerful mage (probably the best the Templars had) was unable to teleport out of there. Not due to teleblock, but due to the nature of the creatures she had just encountered. "Belay that order. We're moving out." replied Savent, "What?! You're not just going to leave her!", shouted out Sir Moan, a newly appointed NCO who was considered CO of a recon squadron which scouted Site Bravo.

    Juno spotted three adventures approaching her from her vanguard. She quickly took her crossbow, and fired at the two nearest adventures, while taking down the third with a fire surge. Panting, she held the commorb up again, looking at it said, "Er... boys. How about that evac?" The NCO hearing this replied, "Blast it, Savent. Don't do this!" A grimming Savent replied, "It's done. Hounsman, signal the others. We're getting out of here. Now!"

    "Commander... Sir Moan...? What the Abyss is going on up there?!" demanded Juno. As she ended her statement, she noted the crow nearby, must've been over three dozen of 'em, flyi…


    Read more >
  • Ranthar Wane

    Rp got a 9, nothing.


    I have claimed my lotto token, and rolled twice:

    3-Short Project voucher, and a 10-Mercenary Recruitment.


    • Name: UnderRealm
    • Population: 21,500
    • Military: 2,600
    • Items: 1 x SPV, 1 x Merc Rec, 0 x lotto tokens.


    Well, as nobody has responded to my annex rolls, I'll do it myself.

    • Kalphites: 56 (accept)
    • Tear Chasm: 75 (war for insult.)

    Anyone want to come up with the numbers I get from the Kalphite hive?


    Who wants to operate as the Tear Chasm side of the war?

    • Enemy Units:
      • Light Creatures (No idea what you're gonna do with that.)
      • Whatever they can recruit from the lumbridge swamp caves.
    • Guardians:
      • Juna
      • A tormented demon that made its way out.(to keep things from being easy.)

    We have begun arming for the war, and begun building up our defenses.

    Our training has halted. (~level 40 in all combat respects but prayer+summon.)



    Things continue.

    We have asked if the void fairies will allow us pilgrimage to the Evil Chicken's shrine.(IF they help us negate the danger of the dragons, or find us a way around them.)

    We have begun normalizing the passage to the Kalphite hive. Our leader has begun regular meetings with the Queen- in her chambers.

    The Entrance is as yet not able to let most Kalphites through.

    Read more >
  • Ranthar Wane

    Your population is over the limit, please adjust that.

    Also, Lletya and Isafdar are too large, you are limited to only Lletya to start in.



    Lotto roll- You got a 10 - Mercenary Recruitment.



    Lotto Token claimed, someone please give me a roll.


    We have found all the pieces of the Bandos Pendant. Attempts to reconstruct it in a sealed environment has begun.


    Projects:

    • We have completed tunnelling to various locations, so as to gain access to specific resources such as:
      • The Arzinian Mine(Covertly, this mine is still barely touched.)
      • Various rune altars.(After requesting permission/paying fees to the owners.)
      • The Elemental Workshop
      • The Dragonkin forge(which we are researching, so as to learn how to use it or duplicate it.)
      • Daemonheim
      • Eagle peak
      • Mage training facility.
      • Various major cities for trade purposes.
    • We have finished upgrading and improving our mines.
    • We have successfully captured and distilled/concentrated swamp gas. This may have possible use in future combat as an explosive weapon. Or in traps. Currently we are placing it in Bola-like glass contraptions for use in the tunnels. Attempts to make a arrowhead to carry the gas is underway.
    • We have successfully tamed cave slimes. Their future use is unknown, but at this time they shall be used as sentry dogs and guards.
    • We have finished training Molanisks as pets, attack dogs, and mining assistance. They are currently being fitted with iron claws to improve their combat and digging abilities. Attempts to learn their form of communication has begun.
    • Attempts to alter fairy ring magic with our device in the caves has continued.
    • Military
      • We have are training/equipping Hobgoblins in Geomancy(Making them into Hobgoblin Geomancers like the one in dung.) and general magic. (current level ~35.)
      • We have are training/equipping Goblins and hobgoblins as rangers.(snake leather level)
      • We are training/equipping the Orks as warriors. (Mithril level)
    • We are beginning raids into Daemonheim to obtain summoning and runecrafting knowledge. Research on the possi…







    Read more >
  • Bismarck I

    EAW App

    February 19, 2012 by Bismarck I
    • Empire Name:
    • Greater Germanian Empire (Germania)

    Population: (Cannot exceed 20,000 to start)

    • 20,001

    Military: (Cannot exceed 5k to start, 2k suggested.)

    • 2,500

    Affiliation: (What RS god, or none at all.)

    • Great Seren, St. Germain (deceased)

    Race(s): (Please stick with 1-2 to start. OP'ing in this area shall be nerfed.)

    • Elf, Goblin (slave)

    Starting Land: (One city, or two smaller areas. GWD and such are off limits.)

    • Lletya, Isafdar


    Items: (Write these in as you get them.)

    • Nope

    Extra Information:

    Germania Rule the Waves

    Read more >
  • Ranthar Wane


    You got 9- Nothing.


    Despite that you never fully said it, I know you meant to use your lottery token.

    You got 5- Nothing.



    • The Drakans in Morytania have recently begun cracking down upon their human slaves. Blood tithes have went up, and military patrols have been scouring the countryside for the Myreque. The resistant fighters have taken some losses, and are withdrawing to the area of the Salve.
    • Kinshra Knights have been making bold forays into Taverly and Rimmington. Falador White knights are arming, suspecting something big is afoot.
    • Strange bipedal Dragon-esc creatures where sighted a few weeks ago near Musa Point... Nothing has been heard from the port since. Brimhaven is on alert.
    • Daganoths have been making attacks on the Lunar Isle.
    • The KBD has recently signed a mutual defence pact with the Chaos Elemental. Their influence is spreading among the beasts of the northern wilderness.
    • Ogres and Goblins have been strangely subdued of late.
    • Skeletal mages have been seen wandering about the nothern wastes.

    (Lotto Token Claimed)

    Tokens spent, someone please roll 2 times for me.


    Projects continue.

    Read more >
  • Ranthar Wane

    Rp: You got an 8: Spell of Seeing.

    • Name: UnderRealm
    • Population: 25,000
    • Military: 2,000
    • Items: 1 x Lotto Tokens

    Lotto token claimed.

    We have taken control of the Bandos Throne room.(Not like anyone is there.)

    Subsequently, we are searching for the fragments of the Bandos Pendant. Study on the animated statues has begun.


    Projects:

    • We have begun tunnelling to various locations, so as to gain access to specific resources such as:
      • The Arzinian Mine(Covertly, this mine is still barely touched.)
      • Various rune altars.(After requesting permission/paying fees to the owners.)
      • The Elemental Workshop
      • The Dragonkin forge(which we are researching, so as to learn how to use it or duplicate it.)
      • Daemonheim
      • Eagle peak
      • Mage training facility.
      • Various major cities for trade purposes.
    • We have begun upgrading and improving our mines.
    • All entrances via tunnels are to be booby trapped like the path from lumbridge to the mines.
    • We have begun attempts to capture and distill/concentrate swamp gas.
    • We have begun attempts to tame cave slimes.
    • We have reinforced our border with the Kaphilites.(And have made a few minor attempts to communicate with them.)
    • We have begun training Molanisks as pets, attack dogs, and mining assistance.
    • Attempts to alter fairy ring magic with our device in the caves has begun. We intend to devise a way to control fairy ring use in our nation, and to be able to use the network without the fairies assistance.
    • Military
      • We have begun training/equipping Hobgoblins in Geomancy(Making them into Hobgoblin Geomancers like the one in dung.) and general magic.
      • We have begun training/equipping Goblins and hobgoblins as rangers.(Modified bone crossbows shall be used. Work on re-producing Zanik's X-bow is beginning.)
      • We have begun training/equipping the Orks as warriors.
    Read more >

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.